Then the second hardest part is figuring out why this bug happens. Well, the hardest part is always identifying where the bug comes from. once you know there’s a bug, how do you solve it? Often times bugs only show up when the program is in production and used by the clients.Īnd. Then, by analyzing every single line of code you wrote for possible issues or side effects or unconsidered things.īut things always slip under the radar. Well, first by trying to avoid them as much as possible, by carefully thinking about how your program should work, even before you write a single line of code. By definition.Ī bug is a problem that you did not see or anticipate when you set out to write the code.Ī bug might be discovered only when you release your program to users, and that’s the worse situation.Ī bug can be discovered by yourself when you test the program, and it might even happen when things - working perfectly previously - starts to break because you changed one line.īugs are part of our day to day as developers, but our job is to minimize them as much as possible.ĭebugging is easy when you know how to deal with bugs. That would be ideal, right? But it was a dream.Īs good as you can become, there’s no way you can write bug-free code. Version 7 of Script Debugger was released in March 2018, introducing the free "Lite" mode and new features such as version browsing, enhanced applets, better bundle editing.A tutorial on how to use debugging to solve any JavaScript problemĭebugging is a great skill to learn how to solve every problem with your JavaScript code.Įvery day we wake up, have a nice breakfast, head to the computer and there we sit, to write perfect code that does exactly what we want. Version 6 of Script Debugger was released in June 2016, with support for new features such as code folding and AppleScriptObjC. Version 5 of Script Debugger was released in June 2012. The new release also included an improved version of the JavaScript OSA scripting component. This version was completely rewritten to take full advantage of the new Cocoa and Tiger APIs. On February 9, 2006, version 4 of Script Debugger was released. Version 2 received the 2000 Macworld Eddy for "Best Development Software", and received "4.5 mice" from both MacUser and Macworld. Version 1 received "5 mice" from MacUser and 4 stars from MacWEEK. Script Debugger has since won many awards in the Macintosh scripting community. True to its name, the new utility also contained a full debugger, with support for breakpoints. More importantly, Script Debugger now allowed inspection of running applications to see what events they were emitting. These two products today are defunct, leaving only Satimage's Smile and integrated development environments such as FaceSpan (also from Late Night) and AppleScript Studio as Script Debugger's current competitors in the field.įrom version 1 on the program contained several notable features: it was "scriptable," (it could be used to create scripts to control itself), recordable, (it could create scripts based on user actions), and attachable, (scripts could be written to respond to events). Its competitors at that time included ScriptWizard and Main Event Software's popular Scripter. Script Debugger version 1.0 was released in 1995 by Mark Alldritt as a third-party alternative to Apple's freeware application, Script Editor. Script Debugger is a Macintosh computer source code editor and debugging environment for the AppleScript programming language, and other languages based on Apple Inc.'s Open Scripting Architecture.
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